Patch v0.02 kommt gleich !

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Entscheidet mit wie es mit dem Forum in Zukunft weitergehen soll -> Status & Umfrage
    Version 0.02 Changelog (Saved games from 0.01 won’t work with this version)New features and gameplay tweaks:
    Sharks
    Simple raft now buildable via book (No Sail yet!)
    Walls can now snap to form floors and roofs (experimental, can defy gravity)
    New suprise item added to yacht
    When being knocked out for first time you will now wake up in a random cave
    Lowered fall damage amount
    Birds can be killed with fire
    Stamina recharge now takes longer
    You can now block attacks with the red plane axe by holding down right mouse button
    Timmy taken scene a little more dramatic, better lighting, sparks
    Lowered intensity and range of fire light
    Lowered health on turtle
    Improved fish movement
    Increased range of lighter
    Enemies will drag downed friends out of danger again
    Females will sometimes freak out at dying family members
    Performance:
    Improved load times
    Reduced stutter
    Overall performance increases
    Big memory optimizations, should help crashing on some pc’s
    Improved cave wall memory usage
    Dropped sticks and rocks are now pooled and shouldn’t increase memory over time
    Optimized hud rendering (10% faster on cpu)
    World:
    Improved lake water swim zones
    Ocean swim zones now correctly rise and fall with tide
    Underwater visuals improved
    Improved terrain in some areas, reduced lumpiness in rocky area, fixed issues with caves poking through terrain
    Fixed super deep ponds that could kill players by falling into them
    Small old boat collision added
    Plane exterior collision added
    Improved balance on some grass textures (less bright)
    Lowered top heavy pine tree to be easier to cut
    Lots of small material/texture tweaks
    Sunset/sunrise made brighter
    Beach cave entrances made bigger and easier to enter
    Improved world collision in some areas
    Improved low resolution mountain textures
    Improved terrain rendering and missing specular
    improved cave lighting and details (caves 4,5)
    Bugs:
    Fixed countdown timer not taking different time zones into account
    Fixed some spelling mistakes in tutorials and in survival book
    Fixed shelter on fire spawning infinite logs
    Fixed bug where day count was 1 more than it should be
    Fixed issue where sticks,rocks and logs needed could go to -1
    Fixed not switching back to default weapon after holding lizard, rabbit or fish
    Fixed player not colliding with things tagged ‘Prop’
    Fixed light leaking into parts of some caves
    Fixed bug where you couldn’t cook multiple times on same campfire
    Fixed spear being able to cut down trees
    Fixed ponds flickering at certain distances
    Fixed some items not being saved in inventory when game is loaded (some might still vanish, expect more saving fixes/improvements soon)
    Fixed log holder not saving logs on load/save
    Fixed twinberries not having eat icon and having wrong leaf texture
    Fixed bloody tables in cave not being cut out of nav mesh
    Fixed lizard and rabbit skin triggers not being connected to ragdoll body
    Removed extra set of teeth and eyes appearing behind Timmy
    Chopping dead bodies no longer results in player flying into the air
    Animals no longer spawn multiple copies if on fire
    Cannibals shouldn’t run underwater or follow player out to the boat (they might run a little bit into water however)
    Fixed some bushes missing vertex colors when cut
    Fixed birds landing in sky, improved bird a.i. and performance
    Der War gemeint nehme ich statk an, allerdings kannst du auch das "MOD TOOL" aus dem Forum hier nutzen, irgendwann heute wenn der Modder ausgeschlafen hat wird dies wohl auch für 0.02v Verfügbar sein ;)

    Bei mir läuft alles bis auf Audiokonfiguration.
    Gibt aber andere bei denen ist es lachhaft, da funktioniert nichts ^^