The Forest 0.04 Patchnotes

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    The Forest 0.04 Patchnotes

    Patch 0.04

    Hey Everyone,

    Here’s our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.

    Please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com

    Version 0.04

    Features and changes:

    New A.I. behaviour, mutants will sometimes go home to sleep during day along with other new routines.

    Distorted mutants can now be killed with regular weapons.

    Distorted mutants more aggressive and deadly in combat and have expanded actions.

    Better ambient lighting. Trees and large objects diffusely occlude skylight. (experimental)

    Pause menu now actually pauses game.

    Enemies use rocks more often to jump attack at player.

    New female enemy type added.

    Better distribution of enemies throughout the world.

    Constructed bench now works and players can sit to regain energy or watch sunset.

    Increased axe damage against enemies.

    More variation to female cannibal models, added procedural breasts size system.

    Improved Rabbit/Lizard distribution and optimized CPU usage.

    Improved sky and sun look.

    Improved dead cave lighting and cave 2 lighting.

    Better cave textures and rock look.

    Dead cave prop fixes, fixed some incorrect rock placements.

    Improved load times and added loading percentage amount.

    Re-balanced hunger drain.

    Better cave ground with flowing water and more detailed textures.

    Enemies will now push small items out of the way instead of getting stuck on them.

    Dead sharks now ragdoll.

    Bugs:

    Fixed rain sound never going away even after rain stops.

    Fixed bug where some partially built structures couldn’t be completed after loading a saved game.

    Fixed animals sometimes disappearing in regular and vegan mode.

    Fixed issue where you could still shoot flare gun or use other weapons when pause menu was open.

    Yacht random position won't change now or get lost when saved game is loaded

    Fixed all effigies turning into arm effigy on load

    Fixed E to add icon showing up if holding a rock or stick even if items not needed in building

    Fixed cave drips continuing to play even when not in cave

    Fixed fish swimming outside of pond near cliff section

    Fixed fullness always starting at half when loading a saved game

    Fixed moonlight sometimes missing completely

    Fixed stick marker vanishing on loading saved game

    Fixed missing collision roof of cabin

    Fixed player flying in air after chopping dead bodies

    Rain effigy effect should now work and will wear off after time

    Cannibals spawning in villages no longer ‘pop’ when waking up

    Fixed creepy female model attacks sometimes not hitting player

    Fixed bug where bird landing on hand would sometimes stop axe from working

    Fixed enemy head and leg pickups sometimes appearing as arm pickups
    Intelligenz schützt nicht vor Dummheit.
    (Post was adjusted to the English language)
    habe a nice day to Play this awsome Game!

    proof Picture for Version 0.04.
    GPU: Gainward RTX 4080 ;|; CPU: i7 8700K ; 5GHz) with Dark Rock Pro 4 (Maximum 50° / Last) ;|; RAM: 4x 8GB DDR4 (3200MHz)

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