The Forest Patchnotes 0.05

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    The Forest Patchnotes 0.05

    Version 0.05 Changelog:



    New craftable item added: Bow (Stick plus cloth plus rope)

    New craftable item added : Arrows (Stick plus 5 feathers)

    New craftable item added: Fire torch (Cloth plus Stick)

    New craftable item added : Medicine (Aloe plant plus Marigold flower)

    Fixed staircase built scale being different from ghost scale

    Fixed hunting shelter built scale being different from ghost scale

    Fixed enemies not playing correct death animation

    Enemies no longer get stuck jumping down from trees

    Enemies will dodge around close trees more often, less instances of getting stuck on trunks

    Fixed(removed) weirdly shaped weeds

    Fixed rusty axe duplication bug

    Fixed yellow axe not appearing in inventory

    Lower sound effect tree breaking notification

    Fixed bug where you could throw multiple tennis balls at once

    Added support for more resolutions

    Parry no longer affects burn/poison and other damage to player

    Carry log animation added to player

    Improved enemy collision detection with built walls and structures

    Enemy vision is now properly blocked by player built structures

    ‘check bloody arms’ animation can be cancelled by other actions more reliably

    Fixed enemies sometimes getting stuck and walking backwards forever

    New 3d models added, first class passengers * 2

    Fixed rope not appearing in inventory when collected

    Added new female texture and hair variations

    Fixed glitch in cave where players could fall through ground

    New cave prop added : Mining hat with light

    Fixed some pathfinding issues in animals and mutants

    Fixed lit fires blocking enemy vision causing weird AI behaviour

    Enemies should set themselves on fire less often

    Fixed an issue where enemies would get stuck on spot while climbing trees

    Fixed counter attacks of cannibals sometimes not registering

    Fixed missing turtles on main beach

    Fixed enemies getting stuck in trees

    Fixed enemies freezing upright after being shot with flare gun or burnt

    Batteries can now be used to restore charge in flashlight and lowered torch battery drain speed to half

    Stick holder now holds 20 sticks!

    New cannibal village art added: Blankets, drying racks

    Rabbits and lizards will navigate around trees and rocks better

    Distorted mutants can now be killed with flare gun/fire

    Improved bloom

    Adaptive photographic tonemapper added

    Fires now drain slightly faster

    Improved sunlight settings

    Motion blur now takes into account HDR

    Improved foliage lighting

    Improved water shader, more refraction as depth increases, more accurate sky reflections

    Raised player fire damage amount

    Rope pick ups added to some cannibal villages

    Pedometer now shows outside temperature

    Logs should no longer fall through rocks

    Fixed plane seats vanishing on loading save game

    Made feathers brighter, made batteries brighter (easier to see in inventory)

    You can now carry 3 dead rabbits and 3 dead lizards (instead of 1 each)

    Fixed plane crash crazy motion blur bug

    Marigold and AloeVera now get stored in backpack when picked up

    Texture resolution option added to options menu (start screen options menu only) Try lowering this to improve memory on lower ram systems and improve performance on lower end cards.

    Fixed issues with taking bombs from inventory

    Birds now spawn feathers when killed

    Day counter now starts at 0 from when you first wake up in plane

    Improved cave items/layout and lighting

    Fixed lizards & birds vanishing when close to edge of screen

    Rainbow will be forced off now if night time

    Enemies will now push past bloody table instead of getting stuck

    Improved look of dead

    Fixed some missing sound effects, improved night time sound effects

    Note: Some reported bugs may be due to old save games! To ensure your game is fully up to date start a new save game every couple versions.
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