The Forest Patchnotes 0.08D

Freut sich über Besuch: Die Übersicht der oft gestellten Fragen & häufig auftretenden Probleme :)

    The Forest Patchnotes 0.08D

    Hey Everyone,

    Here’s a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

    Our bigger patch 0.09 has been pushed back to this coming Monday whilst we sort out the last remaining co-op multiplayer issues!

    As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com.


    0.08d Changelog:
    • Tree structures (tree houses) are now destroyed when the tree they’re on is cut down
    • Improved raft and fixed issues with raft and save/load
    • Fixed Drying Racks food positioning
    • Fixed Bench ghost positioning
    • Fixed bug that caused projectiles to be “paid” twice when thrown
    • Fixed glass upgrade recipes for most weapons
    • Fixed Plane Axe’s Cloth on crafting mat (for fire weapon upgrade)
    • New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
    • Player run animations added!
    • Fixed thunder sound being cut off early
    • Fire enemies will now sometimes attempt to burn down player built structures again
    • New sound effects added – fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
    • Fixed some issues with skylight occlusion option
    • Improved bloom performance by 2-3x
    • Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
    • Massively reduced amount of memory ghost items take up
    • New player textures
    • (multiplayer)Player head added! (this also fixed issues with player head shadows in single player)
    • New better looking torch cookie
    • Fixed destroyed wall logs not being pickupable
    • Fixed feathers being hit away by weapon when killing birds making it hard to collect them
    • Fixed issue where held weapons would get permanent motion blur on them
    • Fixed glitchy shadows break up in distance!
    • Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the ‘O’ Key would attempt to bring up lighter
    • Fixed fire on effigies not burning birds or player
    • Enemies no longer sleep outside during the day
    • You can now destroy enemy built art and effigies!
    • Fixed camera position on during plane crash so you can no longer see down your own neck
    • Improved performance of held flare
    • Tweaked animal density in world
    • Improved weapon colliders for more accurate hits
    Von mir verfasste Beiträge befinden sich unter der Creative Commons Lizenz 3.0
    •[ Profil im The Forest Forum & Profil im Stranded Deep Forum ]•